NEC - Turbo Grafx 16 Emulators
- NEC TurboGrafx-16-PC-Engine Emulators: Manufacturer: NEC System: TurboGrafx-16-PC-Engine Welcome to the NEC TurboGrafx-16-PC-Engine Emulator section of the Emulation Database. Please scroll down for more sections and remember to share this page. NEC TurboGraFX 16 PC Engine Emulators.
- TurboGrafx-16 Emulators Sorted. Popularity; Rating; Name; Display.
Name | Description |
DeePCE | This TG-16 emulator is in Japanese, and it appears to be good. Most of the documentation is in Japanese, so I can't tell the specific features. |
DPCE | DPCE is a TG-16 emulator that is written in Delphi for the most part. It has sound, can load/save states, and has window/full screen modes. However, it is not complete yet as the CPU has many bugs and the sound quality isn't that good. |
Hu-Go! | FPCE was renamed to Hu-Go. It also has been taken over by a new author. The docs are now in french and english. You'll want to check it out. Significant improvements have been made over the last little while, so be sure to see for yourself! |
Hu6280 | Hu6280 is coded in C++, and it runs 98% of all the hucard images in existance! It supports 1 or 2 players. The 320X200 video mode is also faster than the 640X480 hires mode. It has a simple file loader (one of the simplest GUIs I've ever seen.) Stereo sound is also implemented, and support is being added for the TG16 CD in the future. If you don't want to spend 35$ on Magic Engine, get this emulator. It's the next best thing! The Windows version, without some of the extra features (zip loading & joystick support) that the DOS version sports. A P2-333 is recommended if you're using sound. The DirectX version of Hu6280 that now has CD-ROM support. This current version is Beta, so use at your own discretion. Be sure that you're in 16 bit color mode. |
Magic Engine | Outstanding Turbo Grafx-16/PC Engine emulator that features full HuCard, SuperGrafx, CD-ROM, Super CD-ROM and Arcade Card emulation! It is, however, a demo version which costs $16 USD (£10 UKP) to register. This demo version is limited to 5 minutes of play time per session. |
Ootake | A Japanese PC Engine / TurboGrafx 16 emulator. Last update: 2012-12-02 |
PCejin | PCejin takes the accuracy of Mednafan's PCE core and gives it a native Win32 interface, and more. |
PicchioEngine | This is an itallian PCEngine/Turbografx emulator. The author considers it 'experimental' at this time. |
Project PC2E | This is a TG16/PC Engine emulator written in Visual C++ 6.0. The website has a lot of valuable information about the inner workings of the TG16 and seems to be making great progress. Compatibility is getting better, though many games will still seem buggy. |
TG16 EMU | It is very primitive compared to Magic Engine, and since it's coded in C, it's quite slow. Not really worth the download. |
TGEmu | PC-Engine emu by Charles MacDonald. |
Turbo Engine | Emulates: * NEC PC-Engine/TurboGrafx-16 * NEC SuperGrafx * CDROM2, Super CDROM2 |
VPCE | Can run some commercial games, although it lacks in speed, you'll need a high end pentium for good speed. It's freeware, and looks like it has a good future. This is the Win95 port, by the author of MageX. |
Download Sekigahara ROM for TurboGrafx 16 and Play Sekigahara Video Game For Free on your PC, Mac, Android, or iOS device!
NEC - Turbo Grafx 16 Emulators on Other Platforms
Linux (2)BeOS (4)
Macintosh (4)
Consoles
-- Playstation 2 (1)
-- Game Boy / Advance (1)
-- Nintendo DS (1)
-- Game Park 32 (2)
-- Playstation Portable (2)
-- Nintendo Wii (2)
-- GP2X (1)
Palm OS (1)
Pocket PC (2)
iOS (iPhone/iPod Touch) (1)
Android (1)
Emulators on:
Windows
Linux
Macintosh
Consoles
iOS (iPhone)
Android
Windows Mobile
Others
Other Releases
Music
Hacks
Savestates
Cheats
Movies
Translations
ROMs (Public Domain)
Frontends
Technical Documents
Extenders
Utilities:
General
Auditing
Cheating
Development
Game Modification
Music Playback / Manipulation
Plugins
Affiliates
Game Hacking.org
Windows
Linux
Macintosh
Consoles
iOS (iPhone)
Android
Windows Mobile
Others
Other Releases
Music
Hacks
Savestates
Cheats
Movies
Translations
ROMs (Public Domain)
Frontends
Technical Documents
Extenders
Utilities:
General
Auditing
Cheating
Development
Game Modification
Music Playback / Manipulation
Plugins
Affiliates
Game Hacking.org
In my last post about OpenEmu I mentioned the “experimental” build that adds support for many more systems than the official release of the program. Over the weekend I tried out the experimental version’s Playstation 1 emulation. Microsoft suite for mac student discount. Steam indir mac. Wow, it’s actually better than PCSX-Reloaded!
The official release version of OpenEmu supports:
- Game Boy Advance
- Game Boy Color
- NeoGeo Pocket Color
- Nintendo (NES)/Famicom
- Nintendo DS
- Sega 32X
- Sega Game Gear
- Sega Genesis/Mega Drive
- Sega Master System
- Super Nintendo (SNES)
- TurboGrafx-16/PC Engine
- Virtual Boy
The experimental build version adds support for:
- Atari 2600
- Atari 5200
- Atari 7800
- Atari Lynx
- ColecoVision
- Commodore 64
- Famicom Disk System
- MAME
- Nintendo 64
- PC-FX
- PlayStation
- PSP
- Sega CD
- Sega Saturn
- SG-1000
- TurboGrafx-CD/PC Engine CD
- Vectrex
- WonderSwan
1.25.0-UNSTABLE
I tested out PlayStation support, and ran into a few obstacles before getting things to work. Photoshop mac 2019 free.
Turbografx 16 Emulator Mac Download
- The UI does nothing to explain how to provide the PlayStation BIOS file. Searching around, I learned that you add the BIOS file(s) by dragging and dropping the *.bin files (BIOS ROM images) like you would a game ROM. But, after I found a set of BIOS ROM images online, adding them this way still didn’t work. It turns out the filenames were also important, and that I had to rename the files I had to be the expected filenames:
scph5500.bin (JP) (sha1 sum: b05def971d8ec59f346f2d9ac21fb742e3eb6917) …matched what I had in the download pack I found.
scph5501.bin (NA) (sha1 sum: 0555c6fae8906f3f09baf5988f00e55f88e9f30b) … for me, this file was SCPH7003.BIN, and had to be renamed.
scph5502.bin (EU) (sha1 sum: f6bc2d1f5eb6593de7d089c425ac681d6fffd3f0) … for me, this file was SCPH5552.bin, and had to be renamed.
After renaming these BIOS images, it was possible to drag them into OpenEmu and have them be recognized as PS1 BIOS ROM image files. The UI doesn’t make it clear that it has done anything with the files, but the lack of warning is your indicator that they have been accepted. - OpenEmu’s “emulator core” for PS1 emulation is Mednafen, and this emulator requires all games be provided in cuesheet format. I had only ISO images, so I had to re-rip a game in cuesheet format in order to successfully add it to my OpenEmu game library.